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How to assign a texture to a mesh in R3
0:29 · 2026-10-19
In the R3 editor's Inspector: your images become textures under Textures. Open the cube's material and, under Textures, set Diffuse Map to the gravel texture and Normal Map to the bumps texture, for relief. Narration: AI voice.
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0:02 Your images become textures. Here they are, under Textures.
0:09 Now open Materials, and the cube's material.
0:13 Under Textures, set Diffuse Map to the gravel texture.
0:18 Set Normal Map to the bumps texture, for relief.
0:22 Hide the panel, and there's your textured cube.