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How to make balls bounce in R3

0:35 · 2026-10-19

In the R3 editor: open Create and add a Physics Plane for the ground and a Physics Sphere. In the Inspector, search for restitution (how bouncy each collider is) and set it to 0.9 on every ball and on the ground too: a bounce uses both. Start physics. Narration: AI voice.

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Chapters

  1. 0:00 Create: a Physics Plane for the ground
  2. 0:10 A Physics Sphere
  3. 0:12 Search the Inspector for restitution
  4. 0:18 Set 0.9 on every ball and on the ground
  5. 0:26 Start physics and watch them bounce

Transcript

0:02 Open the menu, then Create, and add a Physics Plane, for the ground.

0:10 Then a Physics Sphere, a third ball.

0:12 In the Inspector, search for restitution. That's how bouncy each collider is.

0:18 Set it to 0.9 on every ball, and on the ground too. A bounce uses both.

0:26 Hide the panel, start physics, and watch them bounce.